top of page

UX/UI Design, Dashboard

Designing Volunteer Dashboard

MacBook Air (2022).png

My Role

Project Guide

UX Researcher

UI Designer

Tool Used

Figma

Miro

Trello

Canva

Team

Project Manager

4 Volunteers

Project Timeline

May 2024 - July 2024

Background

At GLOCAL Foundation of Canada, I worked with 5 volunteers and the project manager to design a dashboard that helps volunteers and track managers organize tasks, track hours, and collaborate more efficiently as the team grew.

The Problem

GLOCAL's outdated system made it difficult for volunteers to track tasks and for managers to stay organized. Reliance on shared Excel sheets and manual email submissions led to confusion, inefficiency, and difficulties in managing progress, validating hours, and controlling access.

The Outcome

We created a volunteering dashboard that streamlined task management, tracked hours and progress, and replaced email submissions with a more organized system. The tool improved efficiency, ensured transparency, and empowered volunteers while giving managers better control over project access.

01. RESEARCH

Two Sides of the Same Coin

The project focused on two key user groups:

1. Volunteers, who needed an easy way to track tasks 

2. Track Managers, who faced challenges organizing submissions and managing hours.

 

The goal was designed to meet the needs of both seamlessly.

Understanding the Current State

The team and I observed how volunteers and track managers handled their tasks, quickly identifying key pain points like overloaded work journals and inefficient email management. Interviews with both groups highlighted recurring complaints:

PlaceHolder (4).png

Volunteer

"It's hard to keep track of what I've already done and what's next."

PlaceHolder (4).png

Volunteer

"Work journal is just too overwhelming, there's so much information."

PlaceHolder (4).png

Volunteer

"I'm unsure if my hours are tracked, and I need a clearer way to submit."

PlaceHolder (3).png

Track Manager

"The email submissions are a mess, I miss tasks all the time."

PlaceHolder (3).png

Track Manager

"We need a better way to verify volunteer hours."      

PlaceHolder (3).png

Track Manager

"There's no easy way to manage who can join which project."

Key Insights

PlaceHolder (4).png

Volunteers

Struggled with task tracking, submitting work, and validating their hours, often feeling overwhelmed by the existing process.

PlaceHolder (3).png

Track Managers

Faced similar issues with validating hours, managing tasks, and organizing project access.

PlaceHolder (5).png

Both groups needed a streamlined solution to simplify task management, communication, and progress tracking.

02. DEFINE

PlaceHolder (6).png
PlaceHolder (7).png

Meet Enzo & Alex

Based on the research, two key user personas were developed for Volunteers and Track Managers. Each had unique needs and frustrations that shaped the final design, ensuring the solution met their goals throughout the process. 

 

Meet Enzo, our volunteer, and Alex, our track manager.

Enzo - User Journey Map.png
Alex - User Journey Map.png

How Can We Imporve Their Journey?

With a clear understanding of our personas, we mapped out their users' journeys and identified key pain points. Using these insights, we designed a future state that streamlined task tracking, submissions, and progress validation, creating a smoother and more efficient experience for volunteers and track managers.

Flowchart.png

Mapping It All Out

With a clear understanding of users' journeys and pain points, we began mapping out user flows for volunteers and track managers. Volunteers' journeys focused on tasks, projects, and work journals, while track managers' journeys prioritized efficient oversight and control. By mapping these flows, we balanced the needs of both groups to create a seamless, collaborative experience.

03. DESIGN

sketches.png

Crafting The Initial Design

This phase was where I took the lead, translating insights from user journeys and flowcharts into initial wireframes focused on intuitive designs for both volunteers and track managers. While time constraints from the CEO limited our time to start sketching wireframes, I ensured the core elements were clear, functional, and easy to navigate.

04. UI + BRANDING

Shaping the Design

With the initial wireframes and prototype ready, we moved on to the design system. We ensured the dashboard reflected GLOCAL's values and the message they wanted to convey. To guide the design, we developed key themes that represented GLOCAL's mission and identity.

Simplicity

Clarity

Efficiency

Trust

Organization

Reliable

Design System.png
PlaceHolder (11).png

05. TESTING

Testing the Design

At the end of the day, this project was all about the volunteers and track managers who would use it. To ensure their needs were met, we conducted several usability tests. I assisted the project manager in supervising the process, ensuring the tests aligned with our goals. Using a Figma prototype as a testing platform, we recruited 5 volunteers and 3 track managers to gather valuable feedback.

GOAL 1:

Assess clarity of tasks and project pages for both volunteers and track managers.

GOAL 2:

Test how easily users can manage their work journals and submit tasks.

GOAL 3:

Evaluate how easily volunteers can join or leave projects.

GOAL 4:

Identify points where volunteers or track managers experience confusion or delays.

Key Feedback

5/5 Volunteers & 2/3 Track Managers

encountered uncertainty when navigating the categories "In Review" and “Completed".

Category Confusion:

The terms led to mixed expectations, some thought tasks were finished, others believed they were still in progress. Clearer terminology is needed to reduce confusion.

3/5 Volunteers & 2/3 Track Managers

experienced moments of hesitation when reviewing project statuses.

Project Status Messaging:

The lack of detailed status updates led to questions about when a project was ready to begin, indicating the value of more explicit messaging to keep users informed.

3/5 Volunteers & 3/3 Track Managers

wanted a way to save projects and tasks for later in case they change their mind.

Save for Later Feature:

The "Save for Later" would provide much-needed flexibility, helping them stay organized without feeling overwhelmed.

4/5 Volunteers & 1/3 Track Managers

have difficulty choosing tracks due to the small color contrasts.

Optimizing Choosing Track Page:

This observation opened up possibilities for exploring alternative track colors, potentially through A/B testing, to ensure users could seamlessly navigate the system.

06. ITERATIONS

Issue & Solution 1:

Category Name Update:
Confusion around "Completed" led us to change it to "Approved" to better reflect task status and avoid misunderstandings.

Before

Before - Iteration 1.png

After

After - Iteration 1.png

Issue & Solution 2:

Save For Later Feature:

Managing tasks and projects was overwhelming, so we added a "Save for Later" option, allowing users to pause and return to tasks or projects easily.

Before (Task Page)

Before - Iteration 2 (Tasks).png

After (Task Page)

After - Iteration 2 (Tasks).png

Before (Project Page)

Before - Iteration 2 (Projects).png

After (Project Page)

After - Iteration 2 (Projects).png

Issue & Solution 3:

Project Status Messaging:

To clarify when projects are ready to start, we added a message like "waiting for 2 more volunteers to start project," improving transparency.

Before

Before - All Projects Iteration 3.png

After

After - All Projects Iteration 3.png

Issue & Solution 4:

A/B Testing for Tracks Color Design:

Navigation through tracks wasn't intuitive for some users, prompting A/B testing to identify the most user-friendly design.

After running A/B testing with two alternate layouts, the updated design, with more subtle colours and more colour contrast, resulted in:

  • 35% reduction in navigation time

  • 40% increase in user satisfaction.

 

Participants expressed higher confidence in completing tasks, noting how the improved structure made navigation faster and more intuitive.

Before

Before - Iteration 4.png

After

After - Iteration 4.png

07. FINAL UI

08. FINAL THOUGHTS

Next Steps

Our immediate focus is refining the prototype to resemble the final dashboard as closely as possible. To validate these improvements, we'll conduct more extensive usability testing with a larger sample and continue exploring refinements through A/B testing, particularly for track design and category naming. Once validated, we'll move on to developing the full dashboard.

What I learned

This project also taught me the importance of balancing user feedback with design instinct. Scenario-based testing and quick iterations were invaluable, but there were times when trusting our design judgment was key. Additionally, assisting the project manager in guiding volunteer designers showed me the value of collaboration and leadership in achieving a seamless, engaging experience for volunteers and track managers.

View More Projects

mockup_Episode_1.png
roommate_Cover.png

Let's Connect!

SAY HELLO

bottom of page